Plugins are very good, because they can extend BeagleEditor features.
There is a Git integration for BeagleEditor, a terminal and so many features
Even you can write a plugin and open a pull request.
Plugins can turn a minimal editor to a perfect editor
You can download plugins from here
First, download plugins from BeagleEditor Plugins GitHub repository (You can clone it with Git, going to Code > Download ZIP or select the plugin you want)
Then, put it in a folder named "plugins" in BeagleEditor destination
Open BeagleEditor, then you see the plugin/plugins added to Plugins menu in editor (If you don't put plugins, Plugins menu will be empty)
def run_from_beagleeditor(): print("Test of a plugin for BeagleEditor")class BeagleEditorPluginExample(): def __init__(self): print("Test of a plugin for BeagleEditor")def run_from_beagleeditor(): example = BeagleEditorPluginExample() example() # I'm not sure this is correctimport randomdef test(num): print(f"Number is {num}")
def run_from_beagleeditor(): test(10)